Full Archive

A complete archive of every post, unsorted.

Alan Wake: Positives

Despite the subjective issues and flaws, Alan Wake is one of the best narrative experiences this generation as well as a pretty fun game. When it pays off, it pays off big.

Category: review
Posted: June 23, 2010

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Alan Wake: Negatives

How do you recommend a good game that's definitely not for anyone? How can you be objective about subjective design choices? This is Alan Wake in a nutshell.

Category: review
Posted: June 22, 2010

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Critical Hit: May 2010

Missed some of May's entries in my Critical Hit column over on GameKrib? Don't worry, I got your back.

Category: news
Posted: June 18, 2010

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Prince of Persia: The Forgotten Sands: Positives

Even if the game is pointless, it's still really fun to play and in some ways reminds us of why we play video games to begin with.

Category: review
Posted: June 04, 2010

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Prince of Persia: The Forgotten Sands: Negatives

Just because you can make a sequel doesn't always mean that you should.

Category: review
Posted: June 03, 2010

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Prince of Persia: Sands of Time (film)

It's not art, but it's certainly fun.

Category: article
Posted: June 02, 2010

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In Memoriam

Remember those that do what you could not

Category: article
Posted: May 31, 2010

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Dark Void: Positives

There was at least one saving grace about this game, but not much of one.

Category: review
Posted: May 28, 2010

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Dark Void: Negatives

How can such a great concept be made so...boring?

Category: review
Posted: May 27, 2010

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Let the Voting Begin

Nominations are over. Now it is time to vote for your horrible game of choice.

Category: news
Posted: May 17, 2010

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Nominations For Painful Game to Play

Chris has won a prize and, as promised, will use the money to buy a terrible game.

Category: news
Posted: May 10, 2010

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Darksiders: Positives

A game doesn't have to be innovative or original to be awesome, and with the right ingredients can actually be more fun than its inspiration.

Category: review
Posted: May 03, 2010

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Critical Hit: April 2010

April 2010's Critical Hit columns include the importance of story in games, how hype influenced the sales and perception of Assassin's Creed and Too Human differently, a recommendation on making finding items in games more user friendly and how consoles may not have DRM, but they do have a fight against used games.

Category: news
Posted: May 01, 2010

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Darksiders: Negatives

You know I liked your game when my biggest problem is a voice actor that isn't actually bad at his job.

Category: review
Posted: April 30, 2010

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No More Heroes 2: Positives

It's good enough to not suck, but there isn't much else noteworthy about the title.

Category: review
Posted: April 18, 2010

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