RamblePak64 - Fire Emblem Warriors
I under-estimated this video from start to finish, and if I’m speaking honestly it is only up right now because I expect it to be one of my least popular videos simply based on the game itself. I don’t expect people to be interested in why Fire Emblem Warriors might be better than they’d assume. This video was put out in the haste it was because I’m eager to move on to Iconoclasts.
I’d rather be honest about this, because if people think it’s a poor video I want them to understand that I recognize it and fully blame myself. Of course, if I thought the modifications necessary could have truly made it better, I’d have taken the time to do them. I put in the effort to rerecord three whole audio segments due to erroneous information, only to scrap two of those bits in the final editing phase. One correction turned out to be even more erroneous than the original recording, and the second was inconsistent with my footage. In the end, I decided the point I was making was fluff and discarded it.
The first mistake I made was under-estimating the amount of effort I’d need to place into recording footage. I knew from the start this would be a shorter video. I decided to record a bunch of footage in bulk and move on. Unlike most games I cover, Fire Emblem Warriors would have benefited from my recording footage after doing research and writing the script. Speaking of, research is something I really needed to do more of on certain mechanics I had theories about, but was not absolutely certain of. It is only because I expected this to be a smaller video that I skimped on the research.
I knew this wasn’t going to be a deep video. Even so, I worked on it like an amateur. While it’s not the worst video I’ve made (I will always hate my own Aliens: Colonial Marines video above all others), I really should have known to do better than this.
I don’t hate it. Not at the moment, at least. I plan on moving on to other, better projects swiftly enough that it won’t be much of a problem anyway. I think most viewers will still find something enjoyable within. It’s just not the strong follow-up I needed to have after Metroid Prime: Echoes.
Iconoclasts will be better. You definitely have my word on that… though I may be forced to switch to a new video editor anyway, despite my laptop’s capability to handle it. Windows Movie Maker 6 is completely decimating the footage I’ve captured in a way I don’t even comprehend, and it is shameful. I do not want to represent the game like that.